Rotate
Rotate
import { oribella, Rotate } from 'oribella';
oribella.on(Rotate, document, {
options: {
rotationThreshold: 10, //Default 10px e.g you have to rotate your fingers more than 10px
},
// called on touchstart, mousedown, pointerdown or MSPointerDown
down: () => console.log('rotate down!'),
// called when the radius threshold of the rotate is met default 10px
start: () => console.log('rotate start!'),
// called as long it's a valid rotate on touchmove, mousemove, pointermove, MSPointerMove
update: () => console.log('rotating!'),
// called if it was a valid rotate
end: () => console.log('rotate!'),
// called if the ongoing rotate was cancelled e.g touchcancel, dragstart or if other gesture takes control
cancel: () => console.log('rotate cancel!'),
// always called after end no matter what
stop: () => console.log('rotate stop!'),
});